This tutorial is meant as a starting point for those of you who wants to try out XNA and get started with programming.
What is XNA?
XNA is a set of tools and runtime environment for developing games. The default programming languages supported are Visual Basic.net and C# built on top of the .net framework. It was first announced in march 2004 at the Games Developers Conference in San Jose, California. With XNA you can write games that can target a Windows based PC with DirectX or better and a Xbox 360.
What do I need?
In order for you to get started with XNA you will need a set of tools. This article will only focus on the free tools that Microsoft provides. If you need anything else, please refer to the XNA Creators web-site.
 | Microsoft Visual Studio 2005 Express |
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 | Update Visual Studio 2005 |
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 | Install XNA Game Studio 2.0 |
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 | Start using XNA Game Studio 2.0 |
| | - Start XNA Game Studio 2.0 by clicking on your Start Menu, then on Microsoft XNA Game Studio 2.0, then either Microsoft Visual C# 2005 Express Edition or Microsoft Visual Studio 2005. You’re ready to start making games.
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If you're interested in connecting your Xbox 360 up and start developing games for it, please read the following article at Microsoft.